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The
game consists of six colorful metal coins that are
awarded to the
players in your foursome as their playing performance warrants.
With bad play like 3-putting, you get get a negative coin.
With good play like a birdie, you get a positive coin.
The idea
is to have as many positive coins and as
few negative coins that you can at
the end of the round.
Before you tee off, set a value for the coins.
During the round, when positive or negative play occurs,
that player is awarded the appropriate coin.
For example, land in the sand or water and receive the Hazard
coin. Anytime thereafter, when another player hits the beach
or the drink, that coin is "passed on" with the appropriate
flair.
Same
goes for the positive coins.
At the end of the round, the players holding the negative
coins pay off the other players. And the players holding
the positive coins get paid by the other players.
Complete
with six 1.25" coins, rules and carrying pouch.
"Don't
be a Foozle, Pass It On"
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